home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Qoole for Quake
/
Qoole for Quake (USA).7z
/
Qoole for Quake (USA).bin
/
Prefabs
/
LIGHTS
/
PILLAR.QLE
< prev
next >
Wrap
Text File
|
1997-09-04
|
12KB
|
301 lines
// QOOLE
// Brushes: 9
// Entities: 7
// Objects: 22
{ // Brush 0
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000141 500.0 0.0 ) wizwood1_4 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) wizwood1_4 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000141 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_4 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_4 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) wizwood1_4 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) wizwood1_4 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) wizwood1_4 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) wizwood1_4 0 0 0 1.00 1.00
( 0.0 0.0 -164.000015 ) ( 500.0 0.0 -164.000031 ) ( 0.0 500.0 -164.000015 ) wizwood1_4 0 0 0 1.00 1.00
( 0.0 0.0 164.0 ) ( 0.0 500.0 164.0 ) ( 500.0 0.0 163.999969 ) wizwood1_4 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 24.0 ) ( 0.0 500.0 24.0 ) ( 500.0 0.0 23.999977 ) lgmetal1 0 0 0 1.00 1.00
( 48.0 0.0 0.0 ) ( 48.0 0.0 500.0 ) ( 48.000084 500.0 0.0 ) lgmetal1 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) lgmetal1 0 0 0 1.00 1.00
( -48.0 0.0 0.0 ) ( -48.000084 500.0 0.0 ) ( -48.0 0.0 500.0 ) lgmetal1 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) lgmetal1 0 0 0 1.00 1.00
( 0.0 0.0 -24.0 ) ( 500.0 0.0 -23.999977 ) ( 0.0 500.0 -24.0 ) lgmetal1 0 0 0 1.00 1.00
( 67.5 0.0 0.0 ) ( 67.5 0.0 500.0 ) ( -286.053375 353.553375 0.0 ) lgmetal1 0 0 0 1.00 1.00
( 67.5 0.0 0.0 ) ( 67.5 0.0 500.0 ) ( 421.053375 353.553375 0.0 ) lgmetal1 0 0 0 1.00 1.00
( -67.5 0.0 0.0 ) ( -421.053375 353.553375 0.0 ) ( -67.5 0.0 500.0 ) lgmetal1 0 0 0 1.00 1.00
( -67.5 0.0 0.0 ) ( 286.053375 353.553375 0.0 ) ( -67.5 0.0 500.0 ) lgmetal1 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) lgmetal1 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) lgmetal1 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) lgmetal1 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) lgmetal1 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) lgmetal1 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) lgmetal1 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) lgmetal1 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) lgmetal1 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) lgmetal1 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) lgmetal1 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 6.999997 ) ( 0.0 500.0 6.999997 ) ( 500.0 0.0 6.999975 ) wizwood1_2 0 0 0 1.00 1.00
( 7.999995 0.0 0.0 ) ( 7.999995 0.0 500.0 ) ( 8.000076 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -7.000007 0.0 ) ( 0.0 -7.000007 500.0 ) ( 500.0 -7.000051 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -7.999995 0.0 0.0 ) ( -8.000076 500.0 0.0 ) ( -7.999995 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 9.0 0.0 ) ( 500.0 9.0 0.0 ) ( 0.0 9.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -8.999996 ) ( 500.0 0.0 -8.999974 ) ( 0.0 500.0 -8.999996 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 7.000004 0.0 ) ( 500.0 7.000004 0.0 ) ( 0.0 360.553375 353.553406 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 6.999997 ) ( 0.0 500.0 6.999997 ) ( 500.0 0.0 6.999975 ) wizwood1_2 0 0 0 1.00 1.00
( 7.999995 0.0 0.0 ) ( 7.999995 0.0 500.0 ) ( 8.000076 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -7.000007 0.0 ) ( 0.0 -7.000007 500.0 ) ( 500.0 -7.000051 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -7.999995 0.0 0.0 ) ( -8.000076 500.0 0.0 ) ( -7.999995 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 9.0 0.0 ) ( 500.0 9.0 0.0 ) ( 0.0 9.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -8.999996 ) ( 500.0 0.0 -8.999974 ) ( 0.0 500.0 -8.999996 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 7.000004 0.0 ) ( 500.0 7.000004 0.0 ) ( 0.0 360.553375 353.553406 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 6.999997 ) ( 0.0 500.0 6.999997 ) ( 500.0 0.0 6.999975 ) wizwood1_2 0 0 0 1.00 1.00
( 7.999995 0.0 0.0 ) ( 7.999995 0.0 500.0 ) ( 8.000076 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -7.000007 0.0 ) ( 0.0 -7.000007 500.0 ) ( 500.0 -7.000051 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -7.999995 0.0 0.0 ) ( -8.000076 500.0 0.0 ) ( -7.999995 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 9.0 0.0 ) ( 500.0 9.0 0.0 ) ( 0.0 9.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -8.999996 ) ( 500.0 0.0 -8.999974 ) ( 0.0 500.0 -8.999996 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 7.000004 0.0 ) ( 500.0 7.000004 0.0 ) ( 0.0 360.553375 353.553406 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0.0 0.0 6.999997 ) ( 0.0 500.0 6.999997 ) ( 500.0 0.0 6.999975 ) wizwood1_2 0 0 0 1.00 1.00
( 7.999995 0.0 0.0 ) ( 7.999995 0.0 500.0 ) ( 8.000076 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -7.000007 0.0 ) ( 0.0 -7.000007 500.0 ) ( 500.0 -7.000051 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -7.999995 0.0 0.0 ) ( -8.000076 500.0 0.0 ) ( -7.999995 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 9.0 0.0 ) ( 500.0 9.0 0.0 ) ( 0.0 9.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -8.999996 ) ( 500.0 0.0 -8.999974 ) ( 0.0 500.0 -8.999996 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 7.000004 0.0 ) ( 500.0 7.000004 0.0 ) ( 0.0 360.553375 353.553406 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 0.0 0.0 6.999997 ) ( 0.0 500.0 6.999997 ) ( 500.0 0.0 6.999975 ) wizwood1_2 0 0 0 1.00 1.00
( 7.999995 0.0 0.0 ) ( 7.999995 0.0 500.0 ) ( 8.000076 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -7.000007 0.0 ) ( 0.0 -7.000007 500.0 ) ( 500.0 -7.000051 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -7.999995 0.0 0.0 ) ( -8.000076 500.0 0.0 ) ( -7.999995 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 9.0 0.0 ) ( 500.0 9.0 0.0 ) ( 0.0 9.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -8.999996 ) ( 500.0 0.0 -8.999974 ) ( 0.0 500.0 -8.999996 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 7.000004 0.0 ) ( 500.0 7.000004 0.0 ) ( 0.0 360.553375 353.553406 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 0.0 0.0 6.999997 ) ( 0.0 500.0 6.999997 ) ( 500.0 0.0 6.999975 ) wizwood1_2 0 0 0 1.00 1.00
( 7.999995 0.0 0.0 ) ( 7.999995 0.0 500.0 ) ( 8.000076 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -7.000007 0.0 ) ( 0.0 -7.000007 500.0 ) ( 500.0 -7.000051 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -7.999995 0.0 0.0 ) ( -8.000076 500.0 0.0 ) ( -7.999995 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 9.0 0.0 ) ( 500.0 9.0 0.0 ) ( 0.0 9.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -8.999996 ) ( 500.0 0.0 -8.999974 ) ( 0.0 500.0 -8.999996 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 7.000004 0.0 ) ( 500.0 7.000004 0.0 ) ( 0.0 360.553375 353.553406 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 8
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Entity 1
"classname" "light_flame_small_yellow"
"origin" "-80 -112 -32"
"light" "300"
} // Entity 1
{ // Entity 2
"classname" "light_flame_small_yellow"
"origin" "-80 -112 -32"
"light" "300"
} // Entity 2
{ // Entity 3
"classname" "light_flame_small_yellow"
"origin" "-80 -112 -32"
"light" "300"
} // Entity 3
{ // Entity 4
"classname" "light_flame_small_yellow"
"origin" "-80 -112 -32"
"light" "300"
} // Entity 4
{ // Entity 5
"classname" "light_flame_small_yellow"
"origin" "-80 -112 -32"
"light" "300"
} // Entity 5
{ // Entity 6
"classname" "light_flame_small_yellow"
"origin" "-80 -112 -32"
"light" "300"
} // Entity 6
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 4, 13
Entity: 0
} // Object 0
{ // Object 1 : Rect Prism (8 sided)
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 0
} // Object 1
{ // Object 2 : Rect Prism (8 sided)
Position: (-1.0, 0.0, -188.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 1
} // Object 2
{ // Object 3 : Rect Prism (8 sided)
Position: (-1.0, 0.0, 188.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.5, 1.5, 0.375)
Brush: 2
} // Object 3
{ // Object 4 :
Position: (0.0, 20.0, -120.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 5, 6, 7, 10
} // Object 4
{ // Object 5 :
Position: (-40.0, -20.0, 13.5)
Orientation (rad): (-1.570797, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 1
} // Object 5
{ // Object 6 :
Position: (-39.0, -19.999998, -5.5)
Orientation (rad): (-1.570797, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 3
} // Object 6
{ // Object 7 :
Position: (0.0, 20.0, -0.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 8, 9
} // Object 7
{ // Object 8 :
Position: (0.0, 0.000004, 13.999998)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 2
} // Object 8
{ // Object 9 :
Position: (0.0, -0.999996, -5.000002)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 4
} // Object 9
{ // Object 10 :
Position: (40.0, -20.0, 0.5)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 11, 12
} // Object 10
{ // Object 11 :
Position: (0.000004, 0.000001, 13.999998)
Orientation (rad): (1.570797, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 3
} // Object 11
{ // Object 12 :
Position: (-0.999996, 0.000001, -5.000002)
Orientation (rad): (1.570797, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 5
} // Object 12
{ // Object 13 :
Position: (0.0, -20.0, 90.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 14, 15, 16, 19
} // Object 13
{ // Object 14 :
Position: (39.999996, 20.0, 13.5)
Orientation (rad): (1.570794, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 4
} // Object 14
{ // Object 15 :
Position: (38.999996, 19.999998, -5.5)
Orientation (rad): (1.570794, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 6
} // Object 15
{ // Object 16 :
Position: (-0.000002, -20.000008, -0.5)
Orientation (rad): (3.141593, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 17, 18
} // Object 16
{ // Object 17 :
Position: (0.0, 0.000004, 13.999998)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 5
} // Object 17
{ // Object 18 :
Position: (0.0, -0.999996, -5.000002)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 7
} // Object 18
{ // Object 19 :
Position: (-40.000004, 19.999992, 0.5)
Orientation (rad): (-3.141593, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 20, 21
} // Object 19
{ // Object 20 :
Position: (0.000004, 0.000001, 13.999998)
Orientation (rad): (1.570797, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 6
} // Object 20
{ // Object 21 :
Position: (-0.999996, 0.000001, -5.000002)
Orientation (rad): (1.570797, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 8
} // Object 21